Saturday, December 11, 2010

Max Script: Generate Solar System & Animate


This is an old max script of mine that is from my Programming for The Artist class. What it does is it creates a # of planets, assigns them a name (from a list), puts them on an orbit that is generated, and lastly (if this is the correct .MS save), it is one click away from animating under the Render Setup option in 3ds Max

No comments:

Post a Comment